Homefront PC - Release Date March 17th

looking on the Homefront page gave up some interesting info.
Read the whole article here

Specs.

Minimum Spec
· Windows XP, Windows Vista or Windows 7
· Intel Pentium Core 2 Duo 2.4 GHz or AMD Athlon X2 2.8GHz
· 2 GB RAM
· Shader Model 3.0 graphics card with 256MB of memory
· NVIDIA GeForce 7900GS or ATI Radeon 1900XT
· 10GB of free hard drive space

Recommended Spec
· Windows Vista or Windows 7
· Intel or AMD Quad Core 2 GHz+ CPU
· 2 GB RAM
· NVIDIA GeForce 260 or ATI Radeon 4850
· 10 GB of free hard drive space

We can officially confirm that Homefront will be a Steamworks title making good use of Valve’s excellent toolsets. Steam was simply the best choice to deliver the features we needed on PC. Shameless plug – Homefront is now available to pre-order on Steam right here: http://store.steampowered.com/app/55100/

So it will run in steam if you have a digital or hard copy.

We thought long and hard about the additional features the PC community would appreciate and expect.
From a gameplay standpoint, we’ve done some additional work on the vehicles. On PC, you’ll be able to control all vehicles from the 1st person cockpit viewpoint as well as 3rd person. We also added additional control options for helicopters, to give those players looking for more sim-like controls something to get their teeth round. There are three settings:
o Ace: Allows for the best maneuverability, but takes the most practice to master.
o Veteran: Balanced difficulty and maneuverability.
o Rookie: Pick-up-and-play level of difficulty, least maneuverable.
We’ve included a Practice Mode so you can get to grips with vehicle controls outside the pressures of a live match. No need in wasting your hard earned Battle Points!

Sounds good for a vehicle whore like myself.

Will there be a PC Beta/Demo?
Right now the teams at Kaos Studios & Digital Extremes are working hard on finishing the game at the highest level of quality possible. Of course we’d love to release a public Demo, but this would detract efforts from the main game.
Rest assured, we have conducted a lengthy private Beta on the PC to help us fine tune the game, so any Demo would be for promotional purposes only.

So…..no, no beta. Maybe(and thats a big maybe) a demo.

Will a Dedicated Server Executable be provided?
Definitely, we’ve been listening to what the PC audience is looking for and that file will be provided for use. We know it’s been disappearing from the FPS space and want to support the core PC gamer where we can. We need to test the dedicated server infrastructure at ship with the influx of traffic and bug reporting, so we plan to release this within two weeks of the PC title hitting shelves.

Good.

Will there be Mod Tools?
Not at launch, no. Right now the team is hammering away at the game, building those tools for Community use would take away resources that are needed on the final game. The good thing is: Mod Tools don’t need to be in a box, so if the PC Community is supporting Homefront, we have the option post-ship to provide the Community with something like that.

At least they say the MOD tools will come out.

How many players in Multiplayer on PC?
Homefront will support 32 player servers on PC when the game ships. Our large maps actually play best with that number. We found that the critical factor in delivering ‘Large Scale Warfare’ is less to do with having hundreds of players, and more to do with the density of players in each game.
That said, maximum player count on PC is something we can look at and potentially change if the demand is there for it!

So thats 32 players for PC but they could make it more, interesting……..

Will there be any kind of tournament support?
Demo recording support will be available on dedicated and listen servers. Also, automated demo recording upload is possible with some simple scripting. There’s Steam-Group based Clan Support, Player Stats, & Leaderboards.

Will there be Spectator mode?
Yup, via the admin commands.

Are there server admin tools?
Yes, dedicated server tools and RCON.

Finally a game that will be coming out with things that should be standard with all games.

All in all it sounds like it SHOULD be a good game, but we wont know until it comes out.

Comments

Sha8doW's picture

Just a quick observation!

No Linux support! What’s the bet that Microsoft deal came with a “no Linux” caviet!

~

Thats true,

Who in IPX uses Linux for gaming atm?

still really unsure

on this game, looks like COD a bit, but then i haven’t played cod since cod:mw which i hated. Zero recoil on the guns and people seem to go down pretty easy in the gameplay youtube clips. I want it to be good. Battlestars seem like it could be fun. The better you are going, say in kill streaks or whatever the more points enemy players get for killing you, also the enemy gets more info on you the better you are going, location,promps to get you,mini map location etc.

Robag's picture

Linux gaming in IPX

to answer your question Blood

Ltmon, MM, N0mad and Kazashi

ta
Robag

Microman's picture

Not me :-P

I never gamed on Linux, and now I use Win 7 for my main system. However, there are very few programs I use on windows that wont run on Ubuntu.

ltmon's picture

Linux gaming

Yeah I do… sorta, when I game any more anyway. I mostly dive into a HL2 mod from time to time nowdays, until someone organises this years WoPit anyway :)

As this is a Steamworks title there’s a chance it can be emulated on Linux using WINE, but that’s hit and miss. The recommended specs aren’t so high that emulation would be a real pain to run with.

Lack of mod tools in a timely manner really screwed up ET:QW — custom content took too long to start coming out. Also the lack of beta worries me, given how notoriously hard big, team-based games are to balance.

But as with most games, you won’t be able to tell how good it is until release date. This at least isn’t a fail before it hits the shelves :)

Kazashi's picture

Yay, someone remembered me!

Exclusively a Linux gamer, pretty much waiting for Rage to arrive and filling the time with indie games and catching up on older titles.

Although Microsoft has interfered with cross-platform ports before (prohibiting the Gears of War Linux and Mac versions, and indirectly responsible for stopping UT3/UnrealEngine3), and does believe Linux to be a threat, the most likely reason here is that the publisher does not believe it would be cost-effective to have it ported. They can’t take it seriously enough to guarantee it would move any more than some thousands of boxed copies, and with no current native Steam port there’s no incentive there.

Tripsicle98's picture

I Really like the look of this game

Looks MEAN!

New homefront gameplay video

i like the look of the tanks and the vehicles(but i am a vehicle whore:)

I use Linux

I like the setting of the game and pre-Ordered in the first time. But mostly i use Linux and prefer Multiplayergames there cause i have not the mood to reboot to my fu***** Windows Vista (an do updates an reboots before i can play). Since i hear Homefront use GFWL i cancel my order. I don’t need a native Linux-Client and play also with wine. But if there is no Multilayer (Lan without GFWL) possible i just drop the Game to my recycle bin.

Or ill use a ps3 for Gaming…

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