I’ve made a few changes to the viewer and uploaded a copy, grab it at the same link as above.
Changes:
Animation slider now progresses during animation (using the bar itself is not yet supported, nor anything other than moving forward).
MDX files can now be animated.
Placeholder for Information Panel, an example of what the intended layout will be.
Rendering now chooses between Texture, Solid, and Wireframe options in menu.
Apparently Qt is not necessarily compiled/installed with a few image formats by default, hence the reason some textures may fail to load. Failure to load a texture file will now result in a debug description of what formats are supported. If I have to, in future I may write a PCX image loader to ensure that such files are loaded (given their common use during game development at that time).
Thanks to anyone who has decided to take a look, it’s very helpful to see things from a different perspective other than mine.
New Version
I’ve made a few changes to the viewer and uploaded a copy, grab it at the same link as above.
Changes:
Apparently Qt is not necessarily compiled/installed with a few image formats by default, hence the reason some textures may fail to load. Failure to load a texture file will now result in a debug description of what formats are supported. If I have to, in future I may write a PCX image loader to ensure that such files are loaded (given their common use during game development at that time).
Thanks to anyone who has decided to take a look, it’s very helpful to see things from a different perspective other than mine.